![]() ![]() Should the automatic tracker not recognize the shape in enough detail, you can always make manual adjustment on a per frame basis until it fits ! The tracker will try and resolve the movement automatically if possible, starting from the current playhead position forwards or backwards. You can now add pretty much as many masks as you required, intersect them, subtract, invert, feather and opacity controls for each element individually. ![]() The square mask icon enables the tracker, while providing a tool set on screen, from where masks can be drawn in many different shapes and forms. You can drag elements around, rearrange the order as per your taste, forming complex color correction stacks.ĬolorFinalePro 2.0 has now its own tracking engine. Allowing for a great deal of organization, like in the above picture example, but not limited to this. Select multiple adjustments and click the group icon and you get all selected items grouped with one click. There are is very long list of different blend modes that leave nothing out. You will have to experiment a little bit with the new options, like groups, that out of the box seem trivial, but add a blend mode to it and everything changes !Įach element can now have its own blend mode, including groups of adjustments, along with opacity controls. If one has hoped to find a node based editor in the new version, the layers browser brings equal power to the color game. The new adjustment panel is a huge improvement, while it still contains and works pretty much like the old version, it brings much awaited features to ColorFinalePro 2.0.īefore I jump into the mask tracking, lets visit the more mundane features – the layers browser. With the usage of groups, for each camera or location this options saves much time ! While one can adjust one clip after another, going forth and back, a big time drain until an overall look is achieved. While the native color grading features in FinalCutPro X have matured in the last years, details like synch groups make work on any size project much more efficient and homogenous. Yet, the new controls are so mature and fine grained that 75% of common adjustments can now be done directly from the inspector with very precise control.ĬolorFinalePro 2.0 has further improved the overall project workflow with different global synchronization groups for presets and adjustments, advanced copy paste features that are in-line with the native FinalCutPro X options, where the user can now copy paste selective adjustments. The new primary controls follow a tried and tested color management pipeline, where one conforms the image first and focuses much later on creative decisions, which saves a tremendous amount of time ! Dedicated controls for exposure, contrast / pivot and color temperature controls front the panel give quick access to the the most common adjustments to get you started on an edit, before diving into color grading. Starting with color management, where the user can quickly select color space, transforms for input and output, camera LUTs, avoiding the convoluted anti FinalCut settings. The inspector panel has been vastly extended. Today this has changed slightly, new features to speed up productivity have been added, while the traditional tools have been honed, polished and dramatically improved. Where the old ColorFinale lived mainly in its well known floating panel, where most of the tools where housed. With the complete rewrite, a lot of changes to the MacOS X environment could be implemented, new hardware acceleration was put under hood, invisible to the users.įinally the most important aspect for the users – a different philosophy was devised. Since then it has grown to a new level, from the ground-up rewritten. Originally ColorFinale was meant to bring the traditional color controls to FinalCutPro, that where chopped with the introduction of the X version. ![]() The new ColorFinalePro 2.0 plug-in for FinalCutPro X is out ! After more than a year of work, talks and brain storming with a team of very motivated, skilled and specialized engineers it has been unleashed – its a beast. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |